The game uses a third-person 3D fighting perspective with free movement across arena-style stages. Players can dash, sidestep, jump, and string together close-range attacks, aerial blows, and energy blasts. Combat is centered on spacing, pursuit, and knockback, with some moves pushing opponents into walls or breaking parts of the environment. Single-player modes generally progress through successive opponents in a tournament-like structure.
Goku
The series lead, available in multiple forms for combat.
Vegeta
The Saiyan prince, built around speed and strong offense.
Gohan
A balanced fighter drawn from the broader Dragon Ball cast.
Trunks
A fast close-range character with strong mobility.
Super Saiyan 4 Goku
A signature GT-era transformation with high attack power.
Super Saiyan 4 Vegeta
A powerful GT form with heavy offense and strong presence.
Use dashes and sidesteps to stay out of predictable attack lines, then close in for short strings when the opponent whiffs. Against ki-heavy foes, movement is safer than blocking in place. Many strong attacks are easier to land after a knockback, a landing recovery, or a forced pause in the enemy’s pressure. Try several characters to learn who fits your preferred rhythm, since move feel varies a lot.
Tips
Learning movement is more important than memorizing long combos.
Tips
Watch for aerial repositioning and try to predict where opponents will land.
Tips
Character performance varies a lot, so test multiple fighters before settling on one.
User Reviews
It has a strong Dragon Ball atmosphere and the 3D battles feel unique for the era.
User Reviews
The roster is appealing, though the controls and hit feedback can feel limited.
User Reviews
A worthwhile fan-oriented adaptation with more collectible value than competitive depth.