The game uses turn-based, top-down grid combat. On each phase, units move, attack, cast Spirit commands, and make use of support and combination systems where available. After battles, pilots earn experience, funds, and upgrade resources used to improve weapons, armor, mobility, and core stats. Missions usually center on defeating all enemies, protecting allies, or clearing specific objectives while the story progresses.
Getter Robo
A core unit from the Getter Robo franchise, typically built around aggressive close-range damage and mobility.
Gundam Wing units
Combatants from Mobile Suit Gundam Wing that contribute versatile ranged and melee options.
EVA Unit-01
A key unit from Neon Genesis Evangelion with a distinctive combat style and high burst potential.
Invest upgrade points into a few main units instead of spreading them too thin. Use terrain bonuses and Spirit commands to raise accuracy and survivability, especially in stages with many reinforcements. Focus fire on dangerous enemy units first, and keep high-mobility units available for capture points, rescues, or baiting enemies.
Tips
Let fast units pull enemies forward, then finish them with heavy hitters.
Tips
Accuracy and survival Spirit commands are invaluable in later stages.
Tips
If upgrades are limited, prioritize the main weapon of your strongest attacker.
User Reviews
A strong handheld SRW entry with a large crossover cast and brisk stage flow.
User Reviews
Deep unit growth and fan-service content make it especially rewarding for series fans.
Comments
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