The game uses a side-scrolling perspective and can be played solo or with two players cooperatively. Roddy and Cathy can jump, punch, grab enemies, and throw them into other targets. A key mechanic lets players shift between two depth planes, useful for dodging attacks or taking safer routes through stages. Progression is stage-based, with platforming sections, environmental hazards, enemy waves, and boss fights requiring timing and spacing more than complex controls.
Roddy
One of the two playable bounty hunters, focused on close-range combat and stage progression.
Cathy
The second playable bounty hunter and Roddy's partner, selectable in single-player or co-op.
Learn to use lane switching early, since many enemy attacks only cover one plane and can be avoided cleanly. Grabs and throws are excellent crowd-control tools, especially when enemies cluster near ledges or narrow platforms. Against bosses, avoid overcommitting to attacks; wait for openings after their main patterns. In co-op, splitting roles between crowd control and direct damage makes later stages much safer.
Tips
Switching planes is often safer than trying to jump through every attack.
Tips
Throws can hit multiple enemies and clear pressure quickly.
Tips
Boss fights are easier when you stay patient and punish after clear openings.
User Reviews
The dual-plane stage design gives it a unique feel compared to standard arcade platformers.
User Reviews
Fast co-op action and colorful presentation make it easy to revisit.
Comments
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