The game uses a side-view combat setup closer to a fighting game than a traditional wrestling sim. Players can punch, kick, grapple, counter, and unleash character-specific finishers and special attacks. Matches are won through pins, damage depletion, or rule-specific outcomes depending on mode. The SNES version keeps the arcade pace and lets you pick from a roster of WWF stars, with success depending on learning each wrestler's command inputs and opening windows.
Bret Hart
Playable WWF superstar with a technical style and signature offense.
The Undertaker
Playable WWF superstar with power-based moves and a dark, theatrical presence.
Diesel
Playable WWF superstar built around strength and power attacks.
Shawn Michaels
Playable WWF superstar known for speed and combo potential.
Learn each wrestler's finisher inputs and the best timing to use them, then build pressure with normal attacks and quick grapples. Against stronger opponents, avoid trading hits at close range; instead, bait reactions and punish recovery windows. If the opponent counters often, mix in jump attacks and fast strings to break their rhythm.
Tips
Spend time learning each character's special move commands early; they are the key to winning momentum.
Tips
The game rewards combo consistency, so keep pressure up after a successful hit instead of backing off.
Tips
Use power characters for close-range pressure and speed characters for mobility and jump-in attacks.
User Reviews
Very punchy and fast, like wrestling turned into an arcade fighter.
User Reviews
The digitized sprites and huge specials feel wonderfully mid-90s.
User Reviews
Not a realistic wrestling game, but extremely entertaining.
Comments
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