Nintendo Entertainment System (NES)

Metroid

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Metroid is an influential action-adventure game developed and published by Nintendo for the NES. Players control bounty hunter Samus Aran as she explores the labyrinthine planet Zebes, battles Space Pirates, and hunts the bio-weapon Metroid. Its non-linear exploration, isolated atmosphere, and progression through item upgrades made it a landmark title, while the final reveal of Samus became one of gaming's most famous moments.
Series
Release Date
1986-01-01
Publisher
Developer
Plays
10

The game uses side-scrolling action-adventure gameplay. Players move through interconnected areas, jump, shoot, crouch, and use missiles, bombs, and beam upgrades to open new paths and defeat enemies. Progress is tied to finding permanent power-ups such as the Morph Ball, High Jump, Ice Beam, and Varia Suit. There is no stage select; instead, players backtrack through a large map to uncover secrets, access blocked routes, and reach bosses and key objectives.

Samus Aran

A bounty hunter controlled by the player, equipped with arm cannon upgrades and exploration abilities.

Mother Brain

The bio-computer at the heart of the Space Pirates' operations and a major final threat.

Ridley

A high-ranking Space Pirate commander and recurring enemy guarding critical areas.

Learn the map layout and mark important refill points mentally. Missiles and the Ice Beam are especially valuable, so prioritize hidden rooms that expand ammo and health. Use Bombs to reveal destructible floors and walls, and backtrack often after gaining new abilities. Against bosses, keep moving, conserve missiles for safer damage windows, and use platforms to control enemy patterns.

Faster completion affects the ending rank

The game grades your completion time, so efficient routes and minimal backtracking can improve the final result.

Tips

Check suspicious walls and floors with Bombs.

Tips

Expand missile capacity early to make boss fights easier.

Tips

The Ice Beam is excellent for controlling enemies and movement routes.

User Reviews

A groundbreaking design that helped define exploration-based action games.

User Reviews

The lonely atmosphere and music are unforgettable.

User Reviews

It is tough, but mastering the route makes it extremely rewarding.

Comments

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