The game uses a side-scrolling stage structure with combat spread across three lanes, letting players switch planes to dodge attacks or set up ambushes. You attack with standard strikes, jumps, throws, charged moves, and special attacks, while collecting weapons, healing items, and temporary power-ups. Progression includes experience gains and stat growth, so performance in earlier stages directly affects later survivability. Story choices and route-specific events can lead to different chapters and endings.
Sandel
A young warrior with magical power whose route can affect the story branches.
Nicole
A nimble fighter who combines close-range attacks with magic and fast movement.
Naga
A strong sword-and-spell user with solid offense and durability.
Radiant
A power-focused fighter known for heavy close-range pressure and high damage.
Learn to use plane switching constantly, since many enemy throws and rush attacks can be avoided by changing lanes. In crowd fights, pull enemies onto the same plane before using area attacks to avoid being surrounded. Throws and corner pressure are very effective for creating openings, while bosses are best handled by watching startup animations and punishing recovery windows. Building levels and stats early helps a lot with late-game consistency.
Tips
Frequent plane switching is one of the safest ways to avoid getting trapped.
Tips
Focus on enemies with projectiles or interrupting attacks first.
Tips
In co-op, splitting lane control between players makes fights much easier to manage.
User Reviews
The combat has much more strategy than a typical beat 'em up, which makes it really satisfying.
User Reviews
Multiple routes and endings keep repeated playthroughs fresh.
User Reviews
It feels almost like a fighting game in how much it rewards combo timing and spacing.